Silent Hill 4 – The Room is one of my favorite installments in the Silent Hill series and if you’re a true fan like me, you have probably dreamed of what it would be like if you had the chance to actually step inside the game– literally.
Well, guess what? Thanks to Oo-FiL-oO from Deviantart who extracted and converted a 3D model of Henry’s living room, I managed to mash up a Virtual Reality experience! All you need is the dirt cheap Google Cardboard headset and a regular smartphone to step inside Apartment 302 for the first time.
Apartment 302 in Google Cardboard
You’ll find yourself standing in the main doorway, looking at the other end of Henry’s apartment. There are a couple of chairs further away and beside the TV set you will notice a familiar chest where you used to store all of your items.
Unfortunately everything’s completely rusted shut in this alternate dimension, so I’m afraid you can’t open any cupboards or drawers at this point.
I’m sure you’ll recognize Henry’s kitchen to your left. If you look closely, you might notice there’s blood in the sink. I wonder whose blood is that?
Turn around and walk into the main room with a comfortable couch. You can rest your legs here if you feel like it. Oh no! The television set… it doesn’t seem to be working.
By now you’ve probably noticed Room of Angel playing in the background as you walk around Apartment 302 in this dark, alternate reality. How does this make you feel?
You can use the stereo on the bookshelf to switch between three different music tracks.
How to walk around
You can move around the entire living room by pulling the Google Cardboard’s magnetic trigger once. Now just look towards the direction you want to go and you’ll slowly keep walking until you pull the trigger again.
I haven’t tested it myself, but if you happen to have a newer Cardboard model, the trigger button should work fine on that too. Let me know if you run into problems!
Not the whole apartment, sorry
Since Oo-FiL-oO’s 3D model didn’t include the rest of the apartment, I only managed to do the living room, so there’s a big, rather poorly textured wall right where you’d normally go into the hallway that connects the toilet and Henry’s bedroom. I hope you’re not too disappointed.
You can’t interact with drawers, the fridge or any other items at this point (except for the stereo and couch). It’s just a simple VR experience where you can walk around the Apartment 302’s living room, but I think you’ll have a blast looking at things from a completely new perspective.
On top of that, Room of Angel is playing in the background so it should give the overall atmosphere a nice finishing touch. Think of this as an interactive music video!
I’m not sure if you can call it an easter egg, but if you look closely, you should be able to find it. I’ll give you a hint: there’s an object in Henry’s living room that doesn’t belong- I took it from Unity’s asset store because it wasn’t included in the 3D model of the room. Can you find it?
Download Room of Angel (Apartment 302) VR Game
Note: Room of Angel was the original name for this app, but it has since changed. The official name from this day forward shall be Apartment 302! I had to make the change in order to comply with Google’s tough policies on impersonating someone else. In this case, Konami. And just in case you’re wondering, Konami is totally fine with this.
You need to make sure your phone’s security settings allow apps from unknown sources. Don’t worry, I’m a nice guy and would never do anything evil to your phone. You can download the installer here:
RoomOfAngel.apk (31,6 MB)
Or from the Play Store
Currently the game will only work on Android devices and because it uses a Cardboard viewer, you’ll need a phone that will fit in the headset.
It should work with a wide range of mobile phones, but so far I’ve only tested it on my own Samsung Galaxy S2 that’s running Android version 4.1.2 so I can only guarantee it will work flawlessly on that phone.
*EDIT* Looks like it’s working fine on Sony Xperia Z5 Compact as well, but only after the Cardboard headset was paired with the phone using Google’s Cardboard Viewer app. It’s actually a great app to get rid of double vision in most VR games out there.
I’m very much interested in finding out on which phones this works so please send me some feedback and if you like what I’ve done, make sure to share it with your friends!